Start with idea #
I'm passionate about game design, games, practical learning and the events I'm a part of are focused on that
Mostly I create events I want to attend but they're not created. That's why most of the time the ideas for events are developing quite frantic in my mind. But once I was questioning myself - what kind of event I can initiate in the hackerspace? I started to brainstorm and came up with the Design Jam as a format - it's like hackathon but for designers. I had the idea of something called "Game jams" but soon I released that there's already a brand for design jams. With this it was a no brainer
It took me some time o figure out the main challenge that we will tackle. I wanted it to be something that will matter and can have some impact (nonetheless we may not deliver as designers the expected results). The idea was important :)
So with this in mind every new event I initiate must have somewhat good idea. I figured out that a good practice is to brainstrorm what will be interesting for people, what is interesting for me (because I can learn a lot) or what I'm experienced about (so that I may share my knowledge).